For example, most games are printed and manufactured in China. The cost of printing and manufacture of your board game - which will depend in itself on the complexity of the game, the number of custom components, the size and layout, boxing and more - can also have implications for how long it will take to self-publish. With experience, you’ll streamline your game development workflow and build up a “treasure chest” to draw on for the initial funding of each new project, but the time from completing your final prototype to self-publishing, receiving the finished game units and getting them out to your supporters, distributors, and stores, will always take at least six months on top. By doing a lot of the work first, you can get your prototypes play-tested and reviewed in advance of your first crowdfunding which will give you some proof of the validity of your project if you’re completely unknown in the scene.īut even if you’re an experienced board game developer and you’ve got an established creative team to work with, you’ll still need to factor in funding time on top of actually developing the game itself. Later, when you have one or two successfully self-published games under your belt, you may feel confident enough to start your campaign even in the pre-development stage. It gives you a guarantee and a safety net. In most cases, you’ll need to invest a chunk of your own money to get your game product print-ready before you start your crowdfunding if it’s your first time. Typically, a successful Kickstarter crowd funding campaign can take between one and three months from set up to getting the money in the bank. Most independent game developers prefer Kickstarter and it’s a good place to find people actively looking for interesting game projects to support. One of the more complex factors that can impact how long it takes to design and self-publish your board game is crowdfunding.
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